Experiment results from a study implementing Virtual Reality (VR) game-based learning. The dataset is a 10.2 KB XLSX file uploaded to figshare by Dias Aziz Pramudita and last updated on May 1, 2026. The license is CC-BY-4.0, permitting reuse with attribution.
Use Cases
- Evaluate learning outcomes based on experimental results from VR game-based learning.
- Analyze user performance or engagement metrics likely captured during the VR learning experiment.
- Compare pedagogical effectiveness between VR game-based learning and traditional methods based on the described experiment.
Strengths
- Dataset is openly licensed under CC-BY-4.0, allowing for broad reuse and adaptation.
- File size is 10.2 KB, indicating a lightweight and easily downloadable resource.
Limitations
- Description metadata is limited; actual data quality requires manual inspection after download.
- Column-level documentation is absent; field semantics must be inferred after download.
- Row count is unknown, which may limit suitability assessment for statistical analysis.
Provenance
- Source
- figshare
- Collection Method
- Likely contains results from a controlled experiment or pilot study.
- Time Range
- null
- Freshness
- Last updated 2026 05 01 14:19:40; freshness should be verified.
- Geography
- null