This dataset supports a study investigating whether emotions from non-political events influence satisfaction with democracy. It leverages quasi-experiments from major football games and a controlled experiment using excerpts from The Lion King. The data was collected by Shane Singh.
Use Cases
- Analyze the relationship between assigned experimental group (winning/losing) and reported satisfaction with democracy.
- Examine the effect of emotion-inducing media stimuli, such as The Lion King excerpts, on participant emotional states.
- Compare emotional state changes across different study contexts (sports outcomes vs. media exposure).
- Investigate the absence of a detected effect between manipulated emotional states and democratic satisfaction metrics.
Strengths
- Data is derived from two quasi-experiments and one randomized experiment, providing multiple methodological approaches.
- The study design isolates emotional effects by using events with no bearing on governmental policy.
- The dataset is associated with a published research article, providing context and validation.
Limitations
- The specific columns, sample size, and data structure are unknown from the provided input.
- The study acknowledges that election-induced emotions may differ from those elicited in the experiments, limiting generalizability.
- The temporal coverage and geographic scope of the data are not specified.
Provenance
- Source
- Shane Singh's Dataverse
- Collection Method
- Data collection involved quasi-experiments exploiting major football game outcomes and a randomized experiment using media excerpts.
- Time Range
- null
- Freshness
- null
- Geography
- null