Streaming3D Dataset contains assets for the Streaming3D benchmark. The current release documents the GSO30 subset, a collection of 30 objects derived from Google Scanned Objects. Each object directory contains training renders, evaluation assets, and the original object mesh and material files.
Use Cases
- Benchmarking 3D object reconstruction algorithms based on the provided evaluation assets.
- Training neural rendering models using the included training renders.
- Developing 3D asset pipelines leveraging the original object meshes and material files.
Strengths
- Contains a documented subset of 30 specific objects.
- Each object includes multiple asset types: training renders, evaluation assets, and original mesh/material files.
Limitations
- Description metadata is limited; actual data quality requires manual inspection after download.
- Column-level documentation is absent; field semantics must be inferred after download.
- Row count is unknown, which may limit suitability assessment.
Provenance
- Source
- Derived from Google Scanned Objects.
- Freshness
- Last updated 2026-05-12 07:54:33; freshness should be verified.