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A research paper from figshare, authored by Juan Zhang and last updated in April 2026, investigates the effects of the Quizizz gamification platform on Chinese English as a Foreign Language (EFL) learners. The study uses a quasi-experimental method to compare an intervention group using Quizizz with a control group receiving traditional instruction, measuring engagement and translation proficiency outcomes. The dataset is a 279.8 KB PDF file containing supplementary materials for this research.
Data is provided as a PDF file, which may require extraction or conversion for computational analysis.