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East Java, Indonesia, 110 pre-service mathematics teachers participated in a quantitative study comparing AI-based adaptive learning and gamification strategies. Vera Septi Andrini collected data via Likert-scale questionnaires and open-ended cognitive tasks, analyzed using PLS-SEM with 5,000 bootstrapping resamples. The dataset, last updated in 2026, explains 45.61% of variance in mathematical reasoning.
License is CC-BY-4.0. The primary file format is PDF, which likely contains the study's analysis and results rather than raw data tables.